Categories
Traditional Animation

Traditional Animation

straight ahead

Straight ahead animation is really interesting because it allows us to express something personal with a creative way.

bouncing balls and character

pose to pose

Also, pose to pose is a good method to produce animation, especially in the team work. I think it’s convenient and could help me structure my work in advance.

Final Outcome – pose to pose, ease in and out

These two methods have their advantages and disadvantages respectively. Thus, it would have a good effect and efficiency when we use them together. In addition, the ease in and ease out principle is useful, the actions of character could be more vivid and nature.

Reflection

In conclusion, I was enjoyed this rotation because we try to use dragonframe this time and work with lightbox. I reckon would use pose to pose and straight ahead these two method together to keep both my efficiency and creativeness.

Categories
3D Story Worlds

3D story Worlds

reference

I want to add a Bohemian style interior to the subway.

rough sketches

color reference

process

final outcome

different background:

reflection

In this rotation week, I have learnt how to use a new
3D software to build my own story world. Actually, I
was unsatisfied with the model and concept the first
time I made in maya, so I decided to try again.
However, I found the maya software was expired,
thus, I finally used Cinema 4D to finish it. I want to
build an abandoned underground, but I think only
have the underground is boring and it’s hard to show
a kind of world view. In order to broaden my world
view and concept, I did a lot of research and finally
chose to combine the underground with a room. I’ d
also like to create some snow and dusk effect as the
outdoor environment. The process of modeling my
own story world is really interesting and make me
excited. In conclusion, I was satisfied with the final
outcome. Also, I think I will have more ideas and
confidence in building my own story worlds in 3D
software in the future.

Categories
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